ANOMALY is a collection of vintage photographs which have been digitally repaired and then altered through 3D compositing. Through this combination, each image in the collection gains a connection to the others creating an unspoken narrative.
Every image in the collection started out in some level of disrepair, and before I could even start to conceptualize how I would incorporate the anomaly into each image, I first had to go through the process of restoring them to a suitable condition.
After the images were restored or close to it, I had to composite and render the anomaly into the scene. Using Blender, I modeled what I considered to be an ominous presence, and superimposed the anomaly over each image. Adjusting for lighting and camera.
After positioning and rendering out the 3D models, then came the task of properly compoisiting them into the image. As each photo was from a different time there was no standard for making it work, so each composite had to receive it's own treatment.